Exhibited at the Victoria and Albert Museum, Digital Futures Exhibition, In conjunction with the British Computer Society Conference , Electronic Visualisation in the Arts, London, UK, 9 – 13 July 2018.
Our urban environment is increasingly populated and permeated with data and mapping information, google maps, openstreetmap, satellite maps, GPS location, vast geolocated photo libraries. Alongside this we are people, urban dwellers, generating vast amounts of information ourselves, through our access to remote services, our locative data, 2d digital photography, panoramas, 360 immersive video, 3D video and more. This external data-mapping of our urban landscape combines and contrasts with our internal, or self generated data, mapping our environment.

3D SLAM maps using physical drawing as Augmented Reality (AR) image anchor

The exhibit is one of a series of new enhanced drawing works that combine traditional drawing, in the style of personal maps, with enhanced and augmented digital materials that record multi-temporal dérive style journeys thorough urban and extra urban landscapes. The works combine drawing, psycho-geographic mapping, Augmented Reality, scraped GIS and large data sources, Lidar (Laser distance imaging) and 360 immersive video imaging together into hybrid, digital and analogue, mixed media collages.
The piece presented at Digital Futures is one from a series of recent hybrid drawings and is based on walks and experimental recordings in and around Stoke’s Croft in Bristol, UK. A large hand drawn map of the locality shows the streets, houses, businesses and people with hand written annotations to the images. The drawings occupy physical space and are both a portal to, and anchor point for, augmented reality based multi-temporal data, visualised through virtual 3D imaging.

Assembled point cloud ‘landscapes’ from scraped datasets. Stoke’s Croft, Bristol

The paper based work exists as an original, physical object in its own right but when viewed through a hand held tablet screen the carefully gathered, enhanced ‘deep map’ data springs up from the drawing of the urban landscapes to create 3 and then 4 dimensional overlays. Giving 3D data of buildings, streets, houses and people situated congruent to the drawn maps. The data also captures multiple temporalities, portions of the data is scraped from GIS and large data sets of GPS, Lidar and image data and other data is personally generated using a variety of novel digital imaging techniques including 3D SLAM (Simultaneous location and mapping) and 360 immersive video. These data sources have their temporal aspects frozen and spatialised into the viewable hybrid drawing.

Exhibition: Hybrid Drawing, Deep Maps, Augmented Realities and Dérives from Daniel Buzzo on Vimeo.

By Dr Daniel Buzzo